国际汉语教学课堂游戏教学活动实证探讨一以泰国皇家理工大学孔敬校区为例[泰语论文]

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国际汉语教学堂游戏教学活动实证探讨一以泰国皇家理工大学孔敬校区为例An empirical study on the game teaching activities in the international Chinese language teaching class: a case study of the Thailand campus of the Royal Polytechnic University in Khon Kaen

摘要:(摘要内容经过系统自动伪原创处理以避免复制,下载原文正常,内容请直接查看目录。)

最近几年来,跟着综合国力的赓续加强,汉语在国际上的位置赓续进步,对外汉语教授教养研究在各个方面都有了长足的成长。在教授教养法方面,泰语论文题目,运用游戏停止汉语教授教养,正逐步被宽大的对外汉语教员所接收。其进步教授教养质量,改良教授教养后果的感化也获得了广泛承认。与此同时,有愈来愈多的教员投身到游戏教授教养法的研究当中。但笔者经由过程研究发明,在高校,针对于成人的游戏教授教养研究还属软弱环节,对其研究还有待于进一步深刻和完美。故笔者联合本身在泰国的汉语教授教养阅历,运用实证研究的措施,对游戏教授教养停止了进一步的研究。本研究针对泰国皇家理工年夜学孔敬校区的先生,运用精心设计的教室游戏,并联合问卷和测试,以平行班比较教授教养的措施,停止了实证剖析。依据成果注解,游戏教授教养法在激起先生进修兴致,活泼教室氛围,进步先生进修成就方面有显著感化,先生广泛接收这类教授教养措施,对游戏教授教养的评价也很高。在试验研究以后,笔者联合研究数据,在教室游戏设计准绳、后果评价、和立异研究等实际方面停止了进一步的商量和研究。笔者愿望,可以经由过程这类情势的实证研究,在实际和理论方面可以或许增进和推进游戏教授教养在成人范畴的研究,同时也能为支撑游戏教授教养的教员供给一些现实教授教养参考。

Abstract:

In recent years, followed the comprehensive national strength continuously strengthen, Chinese international position ceaselessly, Chinese as a foreign language teaching and research in all aspects have great progress. In the teaching method, the application of game teaching Chinese, is gradually being a foreign Chinese teacher received. The improvement of teaching quality and improving teaching effects have been widely acknowledged role. At the same time, there are more and more teachers to join the discussion teaching method in the game. But the author through the research discovery, in the University, for adult game teaching and research is the weak link, the research remains to be further deep and perfect. The joint itself in Thailand Chinese teaching experience, application of empirical research methods, the game teaching for further research. The research for the Thai Royal Polytechnic University, Khon Kaen University Mr., application of well-designed classroom game, and joint test and questionnaire, to parallel classes teaching method and carried on the empirical analysis. According to results of the annotation, the game teaching method to stimulate students learning interest in, lively classroom atmosphere, Mr. progress learning achievement has significant effect, Mr. wide receiver this kind of teaching method, the game teaching evaluation is also very high. After the experimental research, the author study the data, in the practical aspects of classroom game design principles, consequence assessment, and innovative research and stopped further discussion and research. The author wishes, through the empirical research of this kind of situation, in the practical and theoretical aspects can perhaps improve and promote the game teaching in adult category of research, but also to support game teaching of teachers to provide some practical teaching reference.

目录:

中文摘要   4-5   Abstract   5-6   第1章 引言   9-18       1.1 探讨背景及意义   9-12       1.2 探讨措施与思路   12-13       1.3 国内外对于游戏教学的相关探讨概述   13-18   第2章 泰国皇家理工大学汉语学习者情况调查及近况略论   18-23       2.1 调查问卷   18-19           2.1.1 问卷设计   18           2.1.2 问卷回收   18           2.1.3 被调查者的基本情况   18-19       2.2 调查结果的数据略论   19-23           2.2.1 学生的汉语学习情况调查   19-20           2.2.2 学生对堂游戏的态度调查   20-21           2.2.3 学生自身能力调查   21           2.2.4 课堂游戏的总体设计调查   21-23   第3章 游戏教学法及其实证探讨   23-33       3.1 课堂游戏的定义及其与一般游戏的区别   23-24       3.2 课堂游戏的分类   24-25       3.3 游戏教学法实证探讨   25-33           3.3.1 探讨设计   25           3.3.2 具体教学案例展示   25-29           3.3.3 教学案例反思   29-30           3.3.4 教学案例结果与略论   30-33   第4章 游戏教学法的思考及启示   33-46       4.1 数据反馈带来的思考   33-39           4.1.1 课堂游戏难度的把握   33-34           4.1.2 课堂游戏效果   34-36           4.1.3 游戏精神   36-37           4.1.4 游戏教学的局限性   37-39       4.2 课堂游戏的设计准则与创新探讨   39-42           4.2.1 课堂游戏的设计准则   39-41           4.2.2 课堂游戏的创新探讨   41-42       4.3 根据实验所带来的启示   42-46           4.3.1 游戏教学中教师的定位   42-44           4.3.2 游戏教学中学生关系的把握   44-46   第5章 结语   46-47   参考文献   47-50   附录   50-57   作者简介   57-58   致谢   58  

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